The release of Ghostbusters World, the new augmented reality mobile game, is imminent. With the game coming later this year, the promotional push is ramping up. Today, a new trailer and gameplay video featuring fan Greg Miller was released showing off a lot of the features of the game.
I was fortunate to get a hands-on demo of the game as well. I have to say, it’s a whole lot of fun. And a lot more in-depth than expected. The mechanics of the game go far beyond running around your neighborhood and capturing spooks, specters and ghosts. For my full impressions of the game, tune-in to the Ghostbusters Interdimensional Crossrip podcast this Monday, where we’ll discuss the game, chat with a few people behind the scenes, and more!
Here’s a full press release about the items released today. And make sure to listen Monday for more!
SEOUL, September 20, 2018 – Sony Pictures Consumer Products, Ghost Corps and publisher FourThirtyThree Inc. (4:33) have today revealed new gameplay and never-before seen features for the hotly anticipated location-based mobile AR game, Ghostbusters World.
Check out a new gameplay trailer showcasing the exciting new Story and PVP modes here.
Available worldwide in late 2018, Ghostbusters World includes skill-based single-player AR battle mechanics and RPG-style multiplayer mode. The game allows players to battle and capture hundreds of ghosts from all dimensions of the franchise, including the films, TV shows, comic books, theme parks, and video games as well as new ghosts unique to Ghostbusters World. Assemble your team, trade ghosts, gear up, face off in asynchronous PVP battles, and try not to get slimed.
When you’re not out keeping the streets spirit-free or competing against rival Ghostbusters, enjoy your own personal adventure in the game’s single player story mode, featuring original artwork and a full-fledged story from the minds behind the beloved IDW comic book series.
The game is now in soft launch in select countries for Android devices. A collaboration between Sony Pictures Consumer Products, Ghost Corps, the game’s publisher FourThirtyThree Inc.(4:33), and developer Next Age, Ghostbusters World uses Google’s ARCore and Apple’s ARKit to bring the latest AR technology to Ghostbusters all over the world. If you ain’t afraid of no ghosts and want to keep track of news and updates, follow us on Twitter, Facebook, and YouTube.